SuperLuminauts is a local-multiplayer spaceship shooter where your missiles leave trails in space & time
"It's a top down sort of twin stick shooter that has a lot of physics about it - you're just going to have to watch... there's a lot more to it than we thought when we played the first round"
Every projectile you fire leaves a trail in space-time, like a grandfather paradox waiting to happen. A richocheting, neon, grandfather paradox. Like an artist you can plan each stroke with precision, or like a modern artist you can throw a haphazard mess and do a pretty good job too.
2-4 Player Couch Chaos
To start playing, all you need is a keyboard & mouse and another human being who you don't mind being temporary mortal enemies with. To maximize victorious gloating, you'll need to add 2 or more controllers for four players.
A Sci-Fi Rainbow of Ships
Though all vehicles are outfitted with the same specs,
we all know the coolest ship with the radest paint job is going to win.
3 New Ways to Play
We've scoured the universe of infinite game-modes, and we thought these were the most fun ways to demolish the fabric of space-time! And also involved the fewest subatomic-implosions and/or lizard-people uprisings.
Stellar Tunes
To make the bleeps, bloops, and music of SuperLuminauts, Cameron (LoadCard) digitized himself into the game with a microphone and synthesizer, and came back with 5 stellar tracks and the ability to speak to computers.